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No. 998
>>995
The areas are pretty cut and paste. They did a good job on the few areas they created - they're pretty, for the most part, and somewhat unique. But then it's the same area, over and over. Reused. They bumped up the release date, though. If they had more time, I'd like to give them the benefit of the doubt, say they'd have created a few more maps - but their track record for unique areas is pretty damn slim. It's not a HUGE minus for me, though, but it certainly detracts from the atmosphere of the game.
As for the enemies, the variety isn't huge, and some fights can get super tedious. I'd say, though, that the variety of enemies is technically acceptable, given the DA universe. You've got some darkspawn, your typical mercs running around, mage abominations, etc etc. They're not really expanding in that sense, but sticking to what they've got. Which isn't a whole lot, in retrospect, but it hasn't bugged me a great deal.
>>994
I really look forward to running over "conversation points" on the map. Have you taken Varric and Daisy out often, or Anders and Fenris? It makes me wish I had taken Bethany out more often before she was taken. I missed quite a bit of interaction there.
You romancing anyone specific your first time 'round?
And, whoops, haven't played that bit yet. I'll just have to see what you mean when I get to it.
>>993
Whoops. As long as you got Portal 2 later, I'd change that for you, if I could. Depending on exactly what you look for in games, you're missing out. But I wouldn't fret too much. By the time you can afford it, they might have worked over some of the major bugs I've heard of/experienced.
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