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3286 No. 3286 Stickied hide watch expand quickreply [Reply]
Since I don't think folks regularly check /inception/, I'm going to address something that has long needed to be addressed.

I've always felt the concept of workshop was great. But I feel these days, with the decrease in traffic, that the workshop's effectiveness has worn off. You guys end up being over here all by your lonesome, and unfortunately those who do frequent this board do not always have the time to help folks.

So what I'm proposing is the following:

> Placing sticky threads on both /fanart/ and /afanart/ for the purpose of putting up works for critiques and redlines for developing artists. While you would lose personal threads for personal attention, your work is more likely to be seen by someone who has the time to help you.

> Using /workshop/ as place for tutorials and asking about specific techniques and resources, maybe even contact information for artists who are willing to make themselves available for advice.

Furei had also proposed just having a sticky thread on those boards that links to over here. The only problem I see is that people won't click the links and participate over here. But I'd like to know what you guys would like to do. How do you feel we can improve the effectiveness of workshop to be able to help you guys with your art?
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>> No. 3392
I feel that, if TF2chan were to have more traffic, the Workshop wouldn't be the ghost town it is now. In fairness, many boards are relatively inactive. I'm not strongly opposing this motion overall; I think it's a good idea. I guess I just don't really like the thought of losing a personal thread, haha. On the other hand, if a bunch of artists posting in the same thread make similar errors/need similar advice, well, a single "workshop/bootcamp" thread would be an excellent way to sort of streamline advice for multiple artists.
However, I was wondering if there was some sort of date on when the workshop board will be completely done away with (?) and whether I should try to back up my thread so I don't lose the (little) advice I received on it.
Will all current threads in the workshop be backed up in the archives or not?


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1366 No. 1366 Stickied hide watch expand quickreply [Reply]
I was going to post this in the thread on critique in /off-topic/, but I was disappointed that it was closed before I completed my final draft. Some people may consider this beating a dead horse, but I feel that there is still something that a reader may be able to take away from this. Some of the bits (particularly the numbered parts) are gamed from my friend's article on how to give critique, since we share many of the same ideas and opinions on the matter. The first half is essentially about morality, and the second half is about Better Critique.

-

Forgive me if I'm wrong, but right now this argument appears to be, essentially, "is the critiquer wrong for giving a critique to a person who may or may not want it" or "the person is wrong for not wanting it in the first place." This is a pretty difficult question. I think we can all agree that it is certainly better for someone to take a critique gracefully, and that people should act this way. However, should it be in the viewers hands to essentially, force people to take critique because of this statement, or in an extension of that argument: run people off the site for not doing so? Is it okay to run someone off the site for not responding to critique gracefully? It's a complex problem.

We can all agree that no one likes whiners who think they are hot shit and spam the word 'style' like it absolves them of everything. However, I do think that people are wrongly assigned this status more are more common than not. Also: people who are of this mindset are mostly inexperienced, and as people, we should be obligated to teach them that it is incorrect instead of taking what is essentially the easy way out. Because:

Critique is first and foremost, to help people. If they don't want to be helped, that's their problem (more on this later). In the same vein, as critics, we are free to say what we want. However, a lot of people here take the "if the artist can't take it, then it's their problem, and they should suck it up and stop whining" which is honestly an outdated view on criticism. In the same vein, the "if they can't take it, t
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>> No. 3381
Be specific when you give crit. I've actually heard professional art teachers tell their students they're not drawing, say, their anatomy spot-on, but never identify what specifically isn't working, and thus the student never learns.

Unfortunately even with a trained eye or a knack for detail, not everyone always sees what's wrong. If you always automatically knew what was wrong, you wouldn't be asking anyone for help.


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22 No. 22 Stickied hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Feel free to post whatever art tutorials and helpful images you can find here.
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>> No. 3293
>>3267
If you're using a tablet, I find that MyPaint is a pretty good open-source painting program, and there are plenty of brushes to work with. Paint Tool SAI works quite well too, though you need to purchase it.


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959 No. 959 Stickied hide watch quickreply [Reply]
Here is an article from Coelasquid that contains invaluable advice on drawing and constructive criticism. It's well worth the read if you are aiming to become a professional artist, want to improve your skills, or want to make sure you're giving artists substantial concrit advice. I'd definiately give this a read.

http://thepunchlineismachismo.com/archives/657
>> No. 2990
Wow. Thanks for posting this. So much. Imma bookmark it because I think this provided me with a little impetus to work harder. But yeah, thank you again :'D


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3289 No. 3289 hide watch expand quickreply [Reply]
First: please, if i am putting this thread in the wrong place, or if it already exists somewhere around here, fell free to correct me/delete this topic.

But i think there's no place for betas and writers get in touch around here, so i'm starting one.

Getting down on businesses!
If you, writer, want a beta, please put your mails and accounts, and some specifications and needs about the beta you want. Someone out there is exactly what you need!

Same goes to the beta, of course, but i guess it would look better if you put YOUR qualifications. You know, what you good at: with slangs and accents, grammar, spelling, etc.

And please, remember to be polite.


(Oh, and out of nowhere, here, have a pic of one of my dogs. Isn't she cute?)
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>> No. 3312
Lol this thread made by me is actually receiveng messages, this is sooo nice!

Writers, betas, don't be shy! Show all your love to the dictatorship of grammar and writing!

Keep going!
>> No. 3382
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3382
I'm going to pretend that this is also the appropriate thread to ask if there are any accomplished Frenchfags who can help me translate a handful of phrases from English into very affected French, for the sake of fanfiction. To the best of my knowledge, there are no online translators or phrase databases which carry the language "French, as spoken by a man who probably thinks he's on Neptune."

My email is there if you'd be so kind.
>> No. 3393
I beta! I don't know who to email in this thread because it's old.

However I proofread mainly for grammar and formatting. Feel free to send me an email any time.


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3391 No. 3391 hide watch quickreply [Reply]
http://soundcloud.com/rhythmbastard/force-of-nature

I make music, sometimes it pertains to TF2. I'm posting this song, "Force Of Nature" in Workshop, because I want to see if there's anything that needs work singing/mixing wise.

Let there be rock!

Captcha: OK, I play


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3384 No. 3384 hide watch quickreply [Reply]
So I made a thing yesterday and I realized I have no idea how to draw. Awesome.
This was meant to be from a low perspective but I didn't manage to convey that very well. Tips? Tricks? References? Redlines? Be brutal, I can take it. I just want to get better.
Also I apologize for the crappy phone photo, I don't have a working scanner right now.
>> No. 3387
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3387
Hey there,

Please don't say you don't know how to draw. You just have to work at it is all, perspectives are really tricky and I think you have potential for greatness.

The guidelines for perspective and Pyro were a good idea and a great start. Though I think before you start with drawing any particular details you should get the base to be what you're looking for first. Otherwise there's just gonna be a lot of frustrated erasing later.

First should be fixing those guidelines. That will make the figure fall right into place. I'll demonstrate what I mean by adding some of the guidelines in red to the picture.

I feel bad about drawing over your piece, but it's difficult telling you what I mean with words haha. Please forgive my utter lack of photoshop skills. I hope you get the general idea though. In case you don't I'll just go into excruciating detail and give you some tips of the trade.

A good tip for perspective when you're doing an ant's eye perspective is having a 'build from the bottom' mentality. You want the most weight to go into that left foot. Make that heel really defined. I think a quick google search of the structure and where someone puts weight on their feet would be a good idea. Just so you can portray a realistic feeling with Pyro. It's the largest part of the image and what I look at first so you want to make that what draws the viewer into the rest of the picture.

Next I would suggest having some of the calf show past the foot to give the foot more direction.

It looks like you're drawing a somewhat slimmer Pyro, which is completely fine, but I think weight placement in this pose is still crucial. Take a look at a glass cup for a moment. Tilt it so you are looking at it from the same angle as you would ideally see this image. See how the lip of the cup closest to you is facing up? Make sure Pyro's belt is curved more upwards like that. The way you have it right now is like you drew it face on with a foot kicking out.
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>> No. 3388
>>3387
Thank you so, so much, that was all REALLY helpful. And it did make sense, no worries!
I think I'm gonna start the drawing over on a new page, so I don't have to deal with erasing everything. But I'll post again once I get some lineart down!
>> No. 3389
>>3388

That sounds great. I'm looking forward to seeing your updated version and I am glad that I was of some help to you! Best of luck!


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3383 No. 3383 Locked hide watch quickreply [Reply]
Okay, i am hosting a little drawing contest and they told me to post something here to get more participants... i don't really know...
the point is, i say you draw shit, you draw the shit, then everyone delivers, i pick the one i like the most and that guy gets $5 US dollars in the form of virtual keys, yes 2 keys or something.

If you're interested add me on steam and then we'll talk the details and shit.

http://steamcommunity.com/id/yar_madar
>> No. 3385
This would probably make more sense as a thread in /Discussion/ or /Fanart/..... that said, it would also behoove you to provide some actual details here rather than just telling people, "draw for me and I might give you some in-game keys".
>> No. 3386
I'm sorry, but this looks to be as bad as the shit I see on Furaffinity.

1. Someone hosts a "contest" with an incredibly meager prize such as a single free commission, in your case a $5 value.
2. Said someone recieves free art by the fuckton.
3. Profit, no question marks necessary.

I'm locking this rather than deleting it though, because if anyone wants to waste their time, be my guest. As for the OP, when you host a contest where people will be giving you what is essentially free commissions, consider the price of a commission beforehand so you don't come off looking like a scammer mooching for free art.


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2862 No. 2862 hide watch expand quickreply [Reply] [Last 50 posts]
Was trying to go for a stereotypical 'hentai' look with this, hence the big anime eyes, the excessive shine, the phantom penis and the lack of normal, manry body hair. I still feel that the light source is a bit too indistinct, and I struggled to simplify the shading enough to fit the style. You live, you learn.
83 posts and 44 images omitted. Click Reply to view.
>> No. 3370
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3370
Scrunchy Sniper and Demoman, who looks weird without his facial hair. Sniper's pose in this one is supposed to be intentionally awkward, but I'm still worried about whether or not everything lines up right.

>>3369
I've put a coloured version of this one in /afanart/, but I am always grateful for your feedback, Dot.
>> No. 3374
Demoman's feet look too small for him. That's the only thing that jumps out at me right now.
>> No. 3380
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3380
Aaaa I hate furniture. Also, why does Heavy's head always seem too big or too small?

>>3374

I ended up blowing his legs up a bit even before seeing this, but you were definitely right.


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1885 No. 1885 hide watch expand quickreply [Reply]
This is my first post here and I do apologise if this ends up in a bad section or something.
Thought I'd try to be cool by drawing a medic and a dove, because I'm totally not late to a bandwagon or something.
I feel I made some mistakes to start by not knowing what I was drawing until most of it was drawn (problems mainly in the shoulders/arms?), and critiques would be appreciated.
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>> No. 3242
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3242
I have absolutely no updates on any existing pictures, as much as I actually want to get them finished. Bah, pure laziness is what it is.
...but for now, I try my hand at drawing Sniper, who's a pretty awesome if underappreciated character in my opinion. I dunno, that fact that he's a very effective straightman to just about every other character almost consistently (at least,the way I understand his characterization leads me to beleive) makes me wonder why he's so ignored overall. Unless he's taking it up the ass from someone else, being a terrible guy or the father figure dude to scout, idk. Anyone got thoughts on this? I might have just been exposed to all the wrong fics/arts.

>>2961 Thank you so much for the coloring and shading tips, man! I've been definitely trying to avoid making the characters look jaundiced and/or too orange, so I'll add "too pink makes them look ill" that to the list. I'll find a healthy pallette for these guys someday! The lighting shading advice is also appreciated, and it was no problem at all that you decided to color over my pictures to illustrate it; I consider myself a more visual learner anyway.
>> No. 3377
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3377
Hello again. Switching computers yet again to present... a redrawing.
>> No. 3378
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3378
Ah, yeah, this is the picture in question that I'm redrawing. I'd like to note that I'm neither the original artist nor do I remember off of the top of my head who they are. I'm just redrawing it as a personal challenge to myself.


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