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File 130883487757.jpg - (73.02KB , 894x556 , PyroUpdate.jpg )
6151 No. 6151
http://www.teamfortress.com/uberupdate/thedetonator.html
>> No. 6152
Uhm... sorry to bring this news to you, but we already found it -> See Threat: The ÜBER UPDATE
>> No. 6153
Wow thanks, i had not known about this! All my pyro dreams come true! And I laugh at the engineers muahahaha
>> No. 6154
This has been in the beta for a while. It works like the flare gun, except that right-clicking detonates the flare, potentially setting multiple enemies on fire. Glad it's going to be added to the main game too.

Oh, and you can also "flare jump" by jumping, shooting down and quickly right-clicking.
>> No. 6156
Fun stuff: it sounds like firework.
>> No. 6160
I hate Pyros even more, now.
>> No. 6180
>>6160
Seconded.
>> No. 6185
>>6156

I personally hope they remove that, or make it so the firework only sounds when it detonates. It's a sound that gets obnoxious very quickly.
>> No. 6465
Does the Detonator crit against burning targets?
>> No. 6472
>>6156
I can have fun with that.
>> No. 6474
>>6465

Providing it's a direct hit: yes; like the older flaregun.
>> No. 6496
>>6465
Official wiki says it only Mini-crits against burning targets.
>> No. 6510
pyro_laugh_addl04.wav is a new sound. that gives us quite the clear bit of voice for our mystery creature.
>> No. 6558
>>6510

Post a link to the sound, please? Or where to find it? I'd like to hear it.
>> No. 6564
  You can hear the laugh around 0:14.
>> No. 6600
>>6564
I like how they can still make Pyro's gender unclear even with a bit of voice: it sounds manly at the beginning but then you have those girlish giggles at the end.
(My personal opinion though, he's a guy just like everyone else.)
I felt a bit sad for Engi's coughs tho.
>> No. 6654
>>6564
I can't help but laugh watching that.

I'd love it if one of those was cut to its own clip and named "LOLNOPE.AVI"
>> No. 6689
The Detonator is fun but it's not very practical. The explosion radius has to be incredibly well timed, and judgement is hard to use with it, due to travel speed, angle of view and so forth.
The flare jump isn't even enough to get on the 2Fort courtyard stairs.
It doesn't crit when it hits burning players, and if you're using the detonator I don't think you should be trying to get a direct hit anyway, that's the flaregun's job.

Best I've ever set on fire was 3 people with one flare.
Two situations I've found it useful for were; When a Medic was behind a Heavy and no one could get a shot on the Medic. Shot over the Heavy's shoulder and detonated it, hit both of them. Three detonates later, Medic died before an uber was made.
And hitting people who are around corners, but... They have to be pretty close to the corner.
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